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Pay-to-Script-Hash Mechanics

From TeachMeBitcoin, the free encyclopedia ⏱️ 3 min read

Pay-to-Script-Hash Mechanics (P2SH β€” BIP 16)

While native multisig works perfectly inside Bitcoin’s virtual machine, deploying raw multisig scripts directly into transaction outputs introduced massive real-world problems.

To solve this, developers activated Pay-to-Script-Hash (P2SH) via a soft fork in 2012 (formalized in BIP 16).


πŸ›‘ The Problems with Raw Native Multisig

Before P2SH, if a merchant wanted to use a 2-of-3 multisig wallet for safety, anyone paying that merchant had to construct a massive, non-standard transaction output:

OP_2 <PubKey_A> <PubKey_B> <PubKey_C> OP_3 OP_CHECKMULTISIG

This model had three severe flaws:

  1. Sender Burden: Senders had to pay significantly higher transaction fees because the output (scriptPubKey) was massive, and fee costs are determined by transaction data size.
  2. Inconvenience: The sender had to know all three of the receiver’s public keys and understand the exact script layout just to send a basic payment.
  3. UTXO Bloat: Because these outputs contained large public keys, they took up a massive amount of space inside full nodes' RAM-cached chainstate databases.

πŸ’‘ The Solution: Pay-to-Script-Hash (P2SH)

P2SH shifts the burden of complex scripts from the sender to the receiver.

Instead of sending coins to a massive, complex lock, the sender locks the coins to a simple 20-byte cryptographic hash of the spending script (which we call the Redeem Script). * The sender's scriptPubKey becomes incredibly standard, short, and cheap:

OP_HASH160 <20-Byte-RedeemScriptHash> OP_EQUAL

                    NATIVE MULTISIG (SENDER PAYS FOR BLOAT)
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚ scriptPubKey: OP_2 <PubKeyA> <PubKeyB> <PubKeyC> OP_3 OP_CHECKMULTISIG β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                                    β”‚ (Huge byte footprint in output)
                                    β–Ό
                     P2SH (RECEIVER PAYS FOR BLOAT)
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚ scriptPubKey: OP_HASH160 <RedeemScriptHash> OP_EQUAL                   β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                                    β”‚ (Tiny, standard output footprint)
                                    β–Ό

βš™οΈ How P2SH Validation Works (Two-Step Execution)

When the receiver wants to spend the P2SH output, they must present the raw signatures AND the full serialized Redeem Script inside their input’s scriptSig:

A validating full node executes the verification process in two distinct, sequential phases:

                            P2SH VALIDATION CYCLE
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                      PHASE 1: THE HASH CHECK                           β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ β€’ Node executes: OP_HASH160 <RedeemScriptHash> OP_EQUAL                β”‚
β”‚ β€’ It hashes the Serialized_RedeemScript from the spender.              β”‚
β”‚ β€’ Checks if Hash(RedeemScript) == RedeemScriptHash in the output.      β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                                    β”‚
                                    β”œβ”€β”€β”€β–Ί [FAIL] ──► Tx Rejected
                                    β”‚
                                    β–Ό [PASS]
β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                     PHASE 2: REDEEM SCRIPT EXECUTION                   β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚ β€’ Node deserializes the Serialized_RedeemScript bytes back into Opcodesβ”‚
β”‚ β€’ Executes the script: OP_2 <PubA> <PubB> <PubC> OP_3 OP_CHECKMULTISIG β”‚
β”‚ β€’ Runs this script using the remaining signatures: [0, Sig_A, Sig_C]   β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”¬β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
                                    β”‚
                                    β–Ό
                     Is Final Execution = 1?
             [YES] ──► Spend Approved (Valid)
             [NO]  ──► Transaction Rejected (Invalid)

πŸ† Key Benefits of P2SH

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